We lifted 1 functions out of this paper's own repositories and ran 1 of them in a sandbox. "Ran" means the function executed on a synthesized input and returned a value. It is not a reproduction of the paper's results.
| Repository | Role | Ran |
|---|---|---|
| lmb-freiburg/ogn | canonical | 1 of 1 |
| Function | Status | Where it lives |
|---|---|---|
| parse_arguments | Ran | lmb-freiburg/ogn/python/rendering/render_model.py pointer only (licence: NOASSERTION) · get_code("7ed0525ab1036fa2") |
Some links come from the archived Papers with Code dataset (CC BY-SA 4.0): attribution and licence.
We present a deep convolutional decoder architecture that can generate volumetric 3D outputs in a compute- and memory-efficient manner by using an octree representation. The network learns to predict both the structure of the octree, and the occupancy values of individual cells. This makes it a particularly valuable technique for generating 3D shapes. In contrast to standard decoders acting on regular voxel grids, the architecture does not have cubic complexity. This allows representing much higher resolution outputs with a limited memory budget. We demonstrate this in several application domains, including 3D convolutional autoencoders, generation of objects and whole scenes from high-level representations, and shape from a single image.
The same record, over MCP at https://syntology.ai/mcp:
get_harvested_code_for_paper("1703.09438")
get_code_for_paper("1703.09438")
have("1703.09438")
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