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Paper · 2010.08539 · ICLR · 2021

What Can You Learn from Your Muscles? Learning Visual Representation from Human Interactions

Ali Farhadi, Roozbeh Mottaghi, Kiana Ehsani, Daniel Gordon, Thomas Nguyen

arXiv · PDF · Open in the Atlas

Code that ran

We lifted 1 functions out of this paper's own repositories and ran 1 of them in a sandbox. "Ran" means the function executed on a synthesized input and returned a value. It is not a reproduction of the paper's results.

RepositoryRoleRan
ehsanik/muscleTorch — 1 of 1
FunctionStatusWhere it lives
FeatureLearnerModule Ran ehsanik/muscleTorch/models/feature_learning.py
pointer only (licence: NONE) · get_code("e0742f6c18dac9e8")

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Abstract

Learning effective representations of visual data that generalize to a variety of downstream tasks has been a long quest for computer vision. Most representation learning approaches rely solely on visual data such as images or videos. In this paper, we explore a novel approach, where we use human interaction and attention cues to investigate whether we can learn better representations compared to visualonly representations. For this study, we collect a dataset of human interactions capturing body part movements and gaze in their daily lives. Our experiments show that our "muscly-supervised" representation that encodes interaction and attention cues outperforms a visual-only state-of-the-art method MoCo (He et al., 2020), on a variety of target tasks: scene classification (semantic), action recognition (temporal), depth estimation (geometric), dynamics prediction (physics) and walkable surface estimation (affordance). Our code and dataset are available at: https://github.com/ehsanik/muscleTorch.

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