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Paper · 2303.03988 · AAAI · 2023

DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Video

Changjie Fan, Zhipeng Hu, Tangjie Lv, Yu Ding, Zhimeng Zhang, Wenjin Deng

arXiv · PDF · Open in the Atlas

Code that ran

We lifted 10 functions out of this paper's own repositories and ran 2 of them in a sandbox. "Ran" means the function executed on a synthesized input and returned a value. It is not a reproduction of the paper's results.

RepositoryRoleRan
MRzzm/DINet — 2 of 10
FunctionStatusWhere it lives
AdaAT Ran MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("c8ed9fc78f1d46c5")
make_coordinate_grid_3d Ran MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("1eed92509e72d8c1")
DINet Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("0445cd396cfca014")
DownBlock1d Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("0d912ae88ab54bf5")
DownBlock2d Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("a8f2018c9ab29c73")
ResBlock1d Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("aa91dc5a67365aa6")
ResBlock2d Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("4a7e38a1736cd044")
SameBlock1d Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("fde6b5af69f2bc5f")
SameBlock2d Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("e6358ccc8304340e")
UpBlock2d Not yet run MRzzm/DINet/models/DINet.py
pointer only (licence: NONE) · get_code("f8357303413c548f")

Repositories linked to this paper

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Abstract

For few-shot learning, it is still a critical challenge to realize photo-realistic face visually dubbing on high-resolution videos. Previous works fail to generate high-fidelity dubbing results. To address the above problem, this paper proposes a Deformation Inpainting Network (DINet) for high-resolution face visually dubbing. Different from previous works relying on multiple up-sample layers to directly generate pixels from latent embeddings, DINet performs spatial deformation on feature maps of reference images to better preserve highfrequency textural details. Specifically, DINet consists of one deformation part and one inpainting part. In the first part, five reference facial images adaptively perform spatial deformation to create deformed feature maps encoding mouth shapes at each frame, in order to align with the input driving audio and also the head poses of the input source images. In the second part, to produce face visually dubbing, a feature decoder is responsible for adaptively incorporating mouth movements from the deformed feature maps and other attributes (i.e., head pose and upper facial expression) from the source feature maps together. Finally, DINet achieves face visually dubbing with rich textural details. We conduct qualitative and quantitative comparisons to validate our DINet on high-resolution videos. The experimental results show that our method outperforms state-of-the-art works.

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