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Paper · 2308.03977 · 2023

PUG: Photorealistic and Semantically Controllable Synthetic Data for Representation Learning

arXiv · PDF · Open in the Atlas

Code that ran

We lifted 3 functions out of this paper's own repositories and ran 3 of them in a sandbox. "Ran" means the function executed on a synthesized input and returned a value. It is not a reproduction of the paper's results.

RepositoryRoleRan
facebookresearch/pug canonical 3 of 3
FunctionStatusWhere it lives
convertByteMessageToInt Ran facebookresearch/pug/torchmultiverse/client.py
pointer only (licence: NOASSERTION) · get_code("79300bdd65defd71")
convertIntMessageToByte Ran facebookresearch/pug/torchmultiverse/client.py
pointer only (licence: NOASSERTION) · get_code("d5f6ee7052bf3d48")
emitDescriptor Ran facebookresearch/pug/torchmultiverse/client.py
pointer only (licence: NOASSERTION) · get_code("5a6e55178416f43d")

Repositories linked to this paper

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Abstract

Synthetic image datasets offer unmatched advantages for designing and evaluating deep neural networks: they make it possible to (i) render as many data samples as needed, (ii) precisely control each scene and yield granular ground truth labels (and captions), (iii) precisely control distribution shifts between training and testing to isolate variables of interest for sound experimentation. Despite such promise, the use of synthetic image data is still limited -- and often played down -- mainly due to their lack of realism. Most works therefore rely on datasets of real images, which have often been scraped from public images on the internet, and may have issues with regards to privacy, bias, and copyright, while offering little control over how objects precisely appear. In this work, we present a path to democratize the use of photorealistic synthetic data: we develop a new generation of interactive environments for representation learning research, that offer both controllability and realism. We use the Unreal Engine, a powerful game engine well known in the entertainment industry, to produce PUG (Photorealistic Unreal Graphics) environments and datasets for representation learning. In this paper, we demonstrate the potential of PUG to enable more rigorous evaluations of vision models.

For agents

The same record, over MCP at https://syntology.ai/mcp:

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get_code_for_paper("2308.03977")
have("2308.03977")

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