SYNTOLOGY HomeExplorerAtlasCodeMethodologyAboutDevelopersFeedPricing
Paper · 2311.02542 · 2023

VR-NeRF: High-Fidelity Virtualized Walkable Spaces

arXiv · PDF · Open in the Atlas

Code that ran

We lifted 5 functions out of this paper's own repositories and ran 4 of them in a sandbox. "Ran" means the function executed on a synthesized input and returned a value. It is not a reproduction of the paper's results.

RepositoryRoleRan
facebookresearch/eyefultower pwc_unofficial 4 of 5
FunctionStatusWhere it lives
check_robot_connectivity Ran facebookresearch/eyefultower/processing/eyeful_dock/camera_transfer.py
pointer only (licence: MIT) · get_code("02b64db9334103ed")
get_capture_path Ran facebookresearch/eyefultower/processing/eyeful_dock/pipeline_utils.py
pointer only (licence: MIT) · get_code("4c2c3166d6e1adb8")
get_data_path Ran facebookresearch/eyefultower/processing/eyeful_dock/pipeline_utils.py
pointer only (licence: MIT) · get_code("87d9b2fd12450d01")
run Ran facebookresearch/eyefultower/processing/eyeful_dock/pipeline_utils.py
pointer only (licence: MIT) · get_code("d5bd265dfd49d8f2")
read_detection_json Not yet run facebookresearch/eyefultower/processing/hdr-reconstruction/compute_whitebalance.py
pointer only (licence: MIT) · get_code("a0d073b534517660")

Repositories linked to this paper

Some links come from the archived Papers with Code dataset (CC BY-SA 4.0): attribution and licence.

Abstract

We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields. To this end, we designed and built a custom multi-camera rig to densely capture walkable spaces in high fidelity and with multi-view high dynamic range images in unprecedented quality and density. We extend instant neural graphics primitives with a novel perceptual color space for learning accurate HDR appearance, and an efficient mip-mapping mechanism for level-of-detail rendering with anti-aliasing, while carefully optimizing the trade-off between quality and speed. Our multi-GPU renderer enables high-fidelity volume rendering of our neural radiance field model at the full VR resolution of dual 2K$\times$2K at 36 Hz on our custom demo machine. We demonstrate the quality of our results on our challenging high-fidelity datasets, and compare our method and datasets to existing baselines. We release our dataset on our project website.

For agents

The same record, over MCP at https://syntology.ai/mcp:

get_harvested_code_for_paper("2311.02542")
get_code_for_paper("2311.02542")
have("2311.02542")

Connect an agent — have() is free.