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Paper · 2504.06815 · CVPR · 2025

SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering

Jin Xie, Jian Yang, Beibei Wang, Yupeng Gao, Hanxiao Sun, Gaussian Normal

arXiv · PDF · Open in the Atlas

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Abstract

SVG-IR framework significantly improves rendering quality, outperforming state-of-the-art NeRF-based methods by 2.5 dB in peak signal-to-noise ratio (PSNR) and surpassing existing Gaussian-based techniques by 3.5 dB in relighting tasks, all while maintaining a real-time rendering speed.

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